The official blog of SavageShore Creations. Here you will find updates about news in gaming, reliable reviews ranging from new game releases to a number of TV shows, videos which will primarily consist of machinimas, and maps and games that I've created in either Halo 3 or Halo: Reach. You will find that the majority of my work will be oriented around the Xbox 360 as that is the console of my choice. This site will also be serving as my online portfolio, so everything I post here will contribute to that, and I don't frankly care whether any of it gets views or not. For those who are tuning in for entertainment, I hope you enjoy what I have to offer.

Thursday, March 12, 2009

Dead Space

Well, the map is done- it's just being playtested right now. It'll be uploaded to my fileshare on friday, and I'll post the links to it on here on saturday. But, in the meantime, why don't I give you some info on it, and yes- pictures.

Story- It's another day at work in a three story office building. Or so it seems... bob is sitting at his desk when he hears some shuffling in the ceiling above his head. Unaware of the zombie apocalypse taking place outside, he decides to investigate. The noise is coming from the vents! He thinks he can see something up there. It looks like- like a- a- SWORD! The camoflauged zombie leaps out of the vent at Bob and slays him on site. Bob's friend Pete witnesses the carnage and pulls a battle rifle out his desk, that he's been saving for emergencies. He shoots the zombie, warns his fellow workers, and then makes his way to the secret passage that only he knows about...

Dead Space

The name is original, it's the sequel to Work Space. But much like the videogame Dead Space- it features zombies coming out of the vents.
The first zombie spawns in a room where the teleporter unblocks after 30 seconds, giving the humans a decent amount of time to prepare for their fight for survival. The zombies respawn on the roof in a small, boxed area where they can enter the vents.
The humans spawn on the second floor of the building. They can go to the top floor where the best weapons are, but beware, this is also where a lot of vents are. The basement is safer, but weapons are more sparce and weaker. There is also a secret passage on the map that is a good place to make a stand.
There are five different ways that the zombies can enter the building through the vents. There are two that lead to the top floor, two that led to the middle floor, and one that drops off the balcony.
This map features two long hallways, two impressive staircases, a balcony, vents, a secret passage, and a basement. The building's shape is rather like an "L" save the top floor, which is more like a triangle.

And so, without further ado, here are the pictures and the link that will be updated on Saturday

The top floor balcony


The grand staircase


View 2 of the balcony


The curved staircase

A vent exit

The top hallway and vent


The bottom hallway



The vents

The middle floor
The basement
You're welcome
-Mander

7 comments:

  1. Wow, the pics look great!

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  2. wow it looks like you did a very good job on this map. nice geomerging!

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  3. Saw it on forgehub. Good job!

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  4. Nice job man! Dead Space is a really sick map, I had a lot of fun playing it with you.

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  5. Pictures look cool, ill dl

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  6. mandera1 you are the best forger ive ever seen! ur maps r sooooooooooooooooooooooo epic!
    plz plz help me forge a map im making plz! it's on avalanche and its a puzzle map and i need ur help my gt is xINooBEater44Ix

    PLZ UR THE BEST!!!!!!!!!!!!

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