The official blog of SavageShore Creations. Here you will find updates about news in gaming, reliable reviews ranging from new game releases to a number of TV shows, videos which will primarily consist of machinimas, and maps and games that I've created in either Halo 3 or Halo: Reach. You will find that the majority of my work will be oriented around the Xbox 360 as that is the console of my choice. This site will also be serving as my online portfolio, so everything I post here will contribute to that, and I don't frankly care whether any of it gets views or not. For those who are tuning in for entertainment, I hope you enjoy what I have to offer.

Wednesday, October 15, 2008

Mind Gouge Complete

My latest and greatest puzzle map "Mind Gouge" is complete and ready to go. This map is HUGE and will push your logic to breaking point. It has been rigorously tested and is now 100% break proof. You will not find anything on this map that I'm not aware of and that will allow to skip any challenges. The hints are done for all 25 challenges (many of which include numerous sub-challenges) and if you get stuck there is a walkthrough available. So, without futher ado, here are the pictures and links to download it:

Download Mind Gouge Here

Download Cracked Skull Gametype Here

*SPOILER ALERT*

Mind Gouge Hints

Challenge 1- There would be much sense
in finding what shoots through fence.
Challenge 2- In order for you to complete this strife,
you need the guts to take a life.
Challenge 3- Walls, ceiling, and floor are to what you have come;
bother with the one that doesn’t hum.
Challenge 4- Make sure you’ve got everything with your ride,
before departing to the other side.
Challenge 5- Look where it might leak
to find what you seek.
Challenge 6- Three quick bangs, one big boom,
hit the ceiling to exit tomb.
Challenge 7- Slanted bridge, fence not touching floor, and high ledge all tease,
but the corner to inspect is none of these.
Challenge 8- Falling short, need more juice,
why not use that small brown goose?
Challenge 9- A variety in weapons is what you need,
but not to kill or make things bleed,
you need them to obtain what you lack
or to blow things up through a crack...
Challenge 10- Grab what has a long end
before you ascend.
Challenge 11- Under with sniper or over with shotgun,
barrels on teleporter- you need to unblock them.
Challenge 12- The regenerator heals when push comes to shove,
the cross next to it is a marker for what’s above.
Challenge 13- The blueish glow does not work,
a little green will fix this quirk.
Challenge 14- The equipment here is all you face,
use it to find a hidden place.
Challenge 15- Equipment-wise you’ve found the other,
now to get it from one location to another.
Challenge 16- The deed is done, you need a way out,
a variation of task 2, no doubt.
Challenge 17- Back to where you were before,
but now equipped with something more,
but instead of lifting yourself from the floor,
get something else to where it hasn’t been before.
Challenge 18- Now you can access a new room to walk,
and find new things to unblock.
Challenge 19- Solid repetition is the key
to get back to where you need to be.
Challenge 20- If you’ve succeeded with the previous case
then put what you have in the obvious place.
Challenge 21- Through the tunnel, up the ledge,
only look back when at the edge.
Challenge 22- This is a stunt you need to fail,
hitting bottom before you bail.
Challenge 23- Back to the monstrous Pit of Doom,
a Leap of Faith to cross the room.
Challenge 24- Here there is an escape plus an opportunity to open a new path,
but you’ll need a longer range weapon if you do the math.
Challenge 25- Once more a familiar trail of green and gray
but if the last challenge was done the right way,
then you’ll enter the final room,
but beware the impending doom.

*END SPOILER ALERT*





Overview 1

Overview 2

Overview 3

Challenge 1

Challenge 2

First Lobby

Second Lobby

Challenge 8

Challenge 9

Challenge 10

Challenge 13

Grav Lift Room

Challenge 18

Tunnel Room

Pit of Doom

Challenge 24

Final Room

Enjoy,
Mander

11 comments:

  1. OMFG THIS LOOKS UNREAL! Downloaded..

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  2. I've already played it with Mander and it was really clever and fun. I would recommend it to anyone who likes puzzle maps since it is my favourite.

    Irish

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  3. good job, it looks great

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  4. Can't wait to try it out.

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  5. Wow, it looks long. Good Job Mander, nice to see your still making maps. I'll probably end up having to use the walkthrough but oh well...

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  6. I beat it in a solo runthrough! (watched the walkthrough though)
    It's a great map! It was extremely fun and really long. You make the best maps around Mander, I can't wait until you're next one!

    Also good forging, that's the cleanest forge I've seen on a puzzle map.

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  7. cool map man, but I need some hints. If you'd put them up in the next post that'd be nice :)

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  8. That is sum tight forge yo!

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  9. It would be foolish to tell Mander what he already knows. So here I go.

    Incredible forging
    Hard in its own way
    The bigger the better
    More challenges, HURRAY!

    His tips are majorly helpful
    No need to raise an alarm
    For Mander there's only one thing to say
    Good job, third time's the charm
    --------------------
    Great map Mander! Keep up the excellent work.

    ~Wiffer

    P.S. I'm a fool.

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  10. Haha, thanks Wiffler. I'm glad you enjoyed my poetic hints.

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  11. I haven't played any of your maps yet but just from what I'm hearing from the clues and seeing from the pics I think it is going to be awesome.

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